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Almost every node editor made in unity is using unity editor to make it.

My goal was make it in runtime with unity ui.

  • Socket based connection
  • Load and save a graph using node serializer
  • Context Menu for graph, nodes and connections
  • Event based notification
  • Pan and zoom
  • Multiple editors can be spawned in a scene
  • Create graph by api or custom prefab
  • Legacy and new Input System

Unity version 2021.3.3f1

Note: Save and Load won't work on Unity WebGL because the example trying to access file path from Application.dataPath

StatusReleased
CategoryTool
PlatformsHTML5
Authorcemuka
Made withUnity
LinksSource code

Comments

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(+1)

I'm in love with your tool! <3

Thanks for the support, enjoy :)