Unity Runtime Transform Gizmo
Unity Runtime Transform Gizmo
Available on unity assetstore, https://u3d.as/31BK
- Easy setup. Use provided prefabs and ready
- Example inspector panel similar to unity transform inspector
- Example camera controller
- Simple and detailed example demo scenes
- Small code base
- No undo/redo
- No fancy customize options
- Handles are made using obj models
- Using legacy input system
- Using standart render pipeline
- Simple shader to display front
Pros
- Easy
- Simple
- Inspector and selection demo
- Web demo available
Cons
- Less customizable
- Standart render pipeline
- Old input system
- No undo/redo
- No snap feature
- No URP/HDRP
This project uses lagecy input and standart render materials, physic raycast for detection. Handles are modeled in blender.
Comparing to other solutions in assetstore, this project is simpler and provides less features.
There are 2 demo example scenes included.
Simple scene demonstrate the general usage, shortcut gizmo change and single target.
Other scene includes object selection, object focus, tool shorcuts, transform inspector panel and camera controls.
Development log
- Runtime Transform Gizmo in Unity, released!3 days ago
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