Unity Runtime Runtime Terrain Editor V2, Multiple terrain editing update!
Unity Runtime Terrain Editor » Devlog
The initial version of the project only supported a single terrain patch, limiting users to creating small maps. However, since its release, the community has been asking for support for multiple terrain patches.
I’m excited to announce that new update now includes the ability to create a grid of terrain patches and seamlessly modify them using the brush tool while still maintaining the lightweight performance of the original version.
I’m thrilled to provide this much-requested feature and it’s available now on Unity Asset Store
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Unity Runtime Terrain Editor
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